Backrooms level 92.

A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...

Backrooms level 92. Things To Know About Backrooms level 92.

Description: Level 32 is an ever-dark forest that stretches out infinitely under the eyeless gaze of a crescent moon and a starless sky. Hanging from the trees that make up the level are a number of skeletons, their pale bones shining under the moonlight, clattering in the wind. Some say they can hear the skeletons speak.As millennials shift their focus from debt repayment and bills to growing wealth, they will need to focus on beating inflation, the silent wealth killer. Millennials are digital na...We must warn you that the Backrooms do not abide by the normal laws of the universe—physics is pushed aside for more chaotic fundamentals. Levels may have "sub-levels", often considered the "in-between" levels; they are levels with a direct connection to their parent level but lack enough distinguishing qualities to be labeled with their number.Description: Level 65 is a persistently foggy forest that contains a variety of different types of deciduous trees, primarily of species that are not believed to be found in the Frontrooms. All of the trees in the level seem to have undergone a standard Autumn color change, each with their leaves turning a blood-red hue.

Welcome to the Backrooms, Traveler. It seems you have noclipped out-of-bounds in reality, and into a bizarre new world. We'd like to welcome you to the "Backrooms", an alternate dimension where the laws of physics cease to apply. Many other people, just like you, are stuck here. Don't panic- you're in the right place for answers.Level 23 appears to be an infinite factory, although it appears to be in a state of disrepair and abandonment each of the walls appear to be rusted, occasionally having holes in them. When entering these holes, one will be sent to a small hallway, which resembles a claustrophobic cave, after traveling through these caves, one will end up in ...Level 92, also known as "Decaying Office," is the 93th level of the backrooms, and was discovered in early 2013. rating: +2 + – x. Description: Level 92 appears to be rusty, old office. The floor is gray and made of …

Remember the days when you were trying to level up your Pokémon and it seemed like it would take forever? Well, with these tips, leveling up your Pokémon can take place a lot faste...

This is a list of all creatures that inhabit The Backrooms. Earth creatures are not included in this list. Contents. 1 Entities. 1.1 Entities 0-99; ... Entity 20 - "The Thing On Level 7 ... Entity 92; Entity 93;Level 291 is the 292nd Level of the Backrooms. Description: Level 291, at the surface, appears to be a large cargo ship floating in a lake surrounded by mountains. It appears to be carrying approx. ~100 TEU shipping containers when viewed from above via drone. However, traversing this boat would reveal that it is an infinite landscape, making ...Level √2 is the fourth Level 1 sublevel of the Backrooms. Its appearance is in a constant state of fluctuation, but typically contains a web of cyan fibers at the center of the Level. Description: Level √2 is a mathematical dream reaching into the depths of reality.Levels are home to the various creatures and properties documented across The Backrooms, most notably Entities, Phenomena, and other assorted features. Levels may also have sub-levels, which are variations of a level.

Level 666 is the 667th level of the Backrooms. [1] It is ironically a hotspot for wanderer traffic. An iconic photograph of Level 666, initially discovered damaged. It was presumably taken on January 1863, 2 centuries after its discovery around 1666.

Want to learn more about this level: http://backrooms-wiki.wikidot.com/level-92Want to hear more backrooms levels: https://www.youtube.com/playlist?list=PLP...

Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2. Entrances and Exits Entrances. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. Instead, the means to enter the level seems to shift at random. Wanderers have reported finding a rusted steel door set into a wall or natural surface across dozens of different levels, which upon entering almost …Level 112 is the 113th Level of the Backrooms. Description: Level 112 is a large room (approximately 800 by 800 meters) filled with extreme fog. Wanderers who have visited this level report that it's impossible to see more than one foot away from you. The floor here is made of a thick carpet of dead Venus Flytraps.Backrooms Explained - Level 92 "Crimson Glow" - YouTube. Cry Responsibly. 592 subscribers. Subscribed. 1. No views 1 minute ago #backrooms …Entity 20 – “The Thing On Level 7” Entity 21 – “Gluffs” Entity 22 – “Anethikas” Entity 23 – “Screamers” Entity 24 – “Death Rats” Entity 25 - “The Guy in a Mask” Entity 26; Entity 27 – “Fleshrooms” Entity 28 – “The Denizens of Level 1.5” Entity 29 – “The Husks of Level 1.5” Entity 30 – “The ...Entities are creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. "Number," as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. Lastly, "habitat" refers to how often you'll encounter the entity.Level Fun =) is one of the few enigmatic levels in Enter The Backrooms. Level Fun =) is an infinite, everlasting party room garnished minimalistic with oak tables and a collection of reference cartoons intentionally drawn dreadfully. Level Fun =) is a high-risk, dangerous level hinting at the sincere commonality of Partygoers. Partygoers are the only looming threats at this level, primarily ...

Level 2 is the 3rd level of Enter The Backrooms. Level 2 is an infinite underground complex pipe system with many claustrophobic tunnels intertwining. Level 2 is moderately risky and unsafe to explore, as navigating can often lead you to dead ends or the lack of escape options when against an entity. Dullers are by far the most common entity at this level, while infrequently, you might find ...Reply reply. ApprehensiveHat4781. •. Level 1 alone is the most terrifying. If done right, level 1 is the only level that there should be. You’re trapped in an endless structure resembling and empty department store. Every corner you turn there’s nothing but the buzzing of the lights. You occasionally hear creeks, sounds and faint distant ...Level 5.2 is a sublevel of Level 5, the 6th level of the Backrooms.Although expeditions into the level by the M.E.G. only began recently, evidence suggests that the level has been continuously inhabited for at least two centuries. During this time, numerous groups and outposts have formed and fallen in the level. DescriptionLevel 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...Level 3 is the 4th level of the Backrooms. It is one of the first few levels that wanderers usually encounter. Description. Level 3 is a series of long, dark, twisting hallways that work similarly to Level 0. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery ...The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …

Backrooms Explained - Level 92 "Crimson Glow" - YouTube. Cry Responsibly. 592 subscribers. Subscribed. 1. No views 1 minute ago #backrooms …Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping ...

Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. Every step makes a little echo that adds to the impression of solitude, and the sound of the air blowing across the route slowly coating it with dust and sand.Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.La única foto de la escalera del Nivel 92. El Nivel 92 parece ser un pasillo infinito y una escalera, los pasillos y las escaleras tienen este efecto brillante, el color del nivel es principalmente rojo carmesí. este Nivel está completamente desprovisto de entidades, además de los Salones. Los Wanderers que exploran este Nivel, con más de ...Level 11.2, formally known as Scene-01.2, is a sublevel of Level 11 located far in the outskirts of the level's central area. The sublevel was discovered by a frontline explorer team scouting Level 11, and was found abandoned and barricaded. Level 11.2 consists of many identical orange and white apartment buildings, covered in snow and shrouded ...Backrooms - Level 7 (Thalassophobia) Created by ConicalG. You somehow end up in level 7 also known as level thalassophobia. Lost in an apartment with wet floor, soggy furniture and an exit door that faces the ocean straight on. Almost as if the apartment itself is tilted 90 degrees...Um dos níveis mais esquisitos, se não o mais esquisito das Backrooms, onde tudo parece uma animação que não fora terminada, um efeito granulado, um aspecto d...Description. Level 94 is an expanse of nothingness accompanied by a single black hole. The main center of Level 94 which serves as the spawn location of most wanderers is completely gone; it is simply nothing, however, sounds of a monotone groaning, similar to the noise of an extremely creaky, heavy door being haphazardly opened and closed can be heard, creating random intervals possessing no ... Level 92 は、 The Backrooms の 93 番目の階層である。 Level 92 は、何マイルも続く広大な落葉樹林である。主にオーク、カエデ、ハンノキ、ブナ、ヒッコリーの木で構成されるが、奥深くには数え切れないほどの種がある。進入地点に近い場所では、木々はずっと若いが、森の奥深くに移動するにつれ ...

Level 94 Found Footage - AKA 'Motion', referring to the stop motion cartoon entities which are known to inhabit this level.12 . 05 . 2005=====...

Level 389 is a massive maze of sea green, magenta, black and white checkerboard styled walls, floors, and ceilings which are completely made of linoleum. The level appears to be about 300 square miles in area, though like Level 0, you can walk in a straight line, return to your original location, and then realize you are going in circles.

Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. Wanderers that explore this level with more than one person seemingly become alone in the level, but all wanderer groups that come out say they were at the same level. Once one is in the level, they will ...Level 415 has a unique day and night cycle. The daytime is only 3 hours long, while the nighttime is 21 hours long. The temperature during the daytime is a steady 15℃ (59℉), while at nighttime, it's -7℃ (19.4℉). Moreover, the weather is always gloomy, meaning the true color of the sky is unrevealed.Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.Level 92 是一片由橡树、枫树、桤木、山毛榉和山胡桃树组成的绵延数英里的落叶林,在树林身处更是能找到无数生物。. 在树林边缘,树木的树龄还比较小,而随着探索的深入, … Level 21 is the 22nd Level of the Backrooms. This Level contains four long hallways with randomly placed doors. Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs ... Level 84 is an expansive hedge maze with high walls made out of dark green leaves, many routes that lead essentially nowhere, and light fog persisting at all times. Occasionally routes can lead to small rooms imitating various areas of a suburban home, such as living rooms, kitchens, and bedrooms. Rarely, the furniture in one of these areas will be arranged seemingly in random positions within ...》不安全 》未勘探完全 》較多實體 Level 9是後室的第10層。 Level 9是一個由鋪滿瀝青的公路和歐式住宅組成的寬闊、蜿蜒的、現代化的郊區。並且,該樓層內極度缺乏光源;其時間被鎖定為午夜,公路兩側的照明燈只會點亮其下方的一小塊區域,因此,黑暗的環境會成為流浪者探索該樓層的最大障礙 ...Backrooms Wiki. in: Levels. ㅤ. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original ...Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly …

A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ... 》不安全 》未勘探完全 》較多實體 Level 9是後室的第10層。 Level 9是一個由鋪滿瀝青的公路和歐式住宅組成的寬闊、蜿蜒的、現代化的郊區。並且,該樓層內極度缺乏光源;其時間被鎖定為午夜,公路兩側的照明燈只會點亮其下方的一小塊區域,因此,黑暗的環境會成為流浪者探索該樓層的最大障礙 ...An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ...Instagram:https://instagram. eleonora twin bladefire in sanborn nyillini football depth chartexitlag not working Level 149 is the 150 th level of the Backrooms. It was discovered by the Iroquois tribe of The Lost Suns approximately 600 years ago.. Description: Level 149 is an expansive sky filled with floating sand isles that have coconut palms. The level is finite, and it spans over 400 kilometers (250 miles) across in a blob-like shape.Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. Every step makes a little echo that adds to the impression of solitude, and the sound of the air blowing across the route slowly coating it with dust and sand. twitter schumann resonanceoreillys auto parts conway sc High cholesterol levels are a risk factor for atherosclerosis (hardening of the arteries) and heart disease. And cholesterol problems are very common. In fact, nearly one in three ... 60s stereo console Level 1.1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. The walls are made of cinder blocks painted white, and the floor is blue tile. Much of the level follows this blue and white colour scheme. Occasionally, exposed piping and ventilation ducts appear through cracks and holes in the walls and ceiling.Here’s an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it …At its core, the Backrooms are structured into levels, a categorization of the various spaces that make up this labyrinth. Each level offers a unique environment, ranging from the eerily mundane to the outright bizarre and terrifying. The levels are numbered for convenience, but the true nature of the Backrooms' structure is anything but linear.